Reshade Rtgi 0.36.1 [better] Jun 2026
Reads the game’s 3D geometry directly to ensure shadows and light bounces align perfectly with objects. Hardware Requirements
Pascal Gilcher is a German shader developer and one of the most influential ReShade modders. His breakthrough was the shader, which appeared in May 2019. The effect became so popular that NVIDIA eventually integrated it into GeForce Experience Freestyle as “SSRTGI”.
The RTGI 0.36.1 shader is a proprietary add-on. It is generally distributed via the developer's Patreon page (Marty McFly). Once downloaded, you will receive the specific ReShade_GI_Beta_0.36.1 files.
After the long period where 0.36.1 reigned as the most stable version, Pascal Gilcher released what he calls the in mid‑2025. Highlights include: Reshade Rtgi 0.36.1
Captures light emitting from skyboxes, torches, muzzle flashes, and UI elements.
Once RTGI is enabled, open its parameters in the lower half of the ReShade panel to optimize your experience. 1. Ray Length
Many users may worry about a recurring subscription. However, Gilcher has confirmed that . This means you can pay for access one month, download the version 0.36.1, and keep it indefinitely. All future major updates would require a new subscription, but it's common for modders to re-subscribe for a single month whenever a significant new version is released. Reads the game’s 3D geometry directly to ensure
: RTGI relies entirely on depth data. Within the ReShade menu, use the Display Depth
: Increase the temporal blending factor or slightly lower the ray amount to let the engine refresh cache frames faster.
It uses the game's depth buffer to understand the 3D layout of a scene, allowing for accurate light occlusion and depth-of-field effects. The effect became so popular that NVIDIA eventually
Simulates light bouncing off surfaces to illuminate surroundings realistically.
The update brings forth a more sophisticated algorithm for calculating global illumination. This results in more accurate lighting that closely mimics real-world conditions. Moreover, efforts have been made to minimize common artifacts associated with real-time GI solutions, such as flickering or incorrect lighting in certain scenarios.
| Feature | RTGI 0.36.1 | Newer versions (0.51+) | |---------|-------------|-------------------------| | | Extremely stable, well‑tested | May have early bugs after big changes | | Performance | Balanced, known behavior | Potentially faster or slower depending on algorithm changes | | Compatibility | Works with most games and older GPUs | Some new features may require driver or API updates | | Availability | Easier to find as the older stable version | Requires Patreon subscription at higher tiers | | Reflections | Good, but screen‑space only | Newer version adds HiZ Min‑Max Tracing for pixel‑perfect reflections |
: Search for "RTGI" in the ReShade technique list and enable it. You can then adjust settings like Ray Length Amount of Rays Focal Depth to balance visual quality with your frame rate. Pro Tips for the Best Results How To ReShade RTGI - Install and Adjust