Reshade Rtgi 0361 Extra Quality – Reliable & Verified
RTGI requires a perfectly configured depth buffer to track 3D space.
Determines how far each ray travels to look for geometry. Higher values prevent light from "leaking" through thin walls.
ReShade RTGI 0.3.6.1 Extra Quality is a must-have for gamers who want to take their graphics to the next level. With its enhanced lighting effects, improved performance, and extra quality preset, you'll enjoy a more immersive gaming experience. Try it out today and see the difference for yourself!
Developed by Pascal Gilcher (known in the community as Marty McFly), RTGI (Ray Traced Global Illumination) is a screen-space shader for ReShade that adds fully dynamic, realistic lighting to video games.
But what exactly is this version? Is it better than the newer paid versions? And most importantly, how do you install and configure it to achieve that "extra quality" promise without tanking your framerate? reshade rtgi 0361 extra quality
is a state-of-the-art post-processing shader developed by Marty McFly (Pascal Gilcher) that adds Ray Traced Global Illumination to almost any 3D game . Version 0.36.1 is considered a significant milestone for "extra quality" because it drastically improved lighting accuracy and performance compared to older versions like 0.17 or 0.33. Key Quality Features in 0.36.1
Set this based on scale. For tight indoor environments (e.g., Skyrim dungeons), keep it low (2.0 - 4.0). For massive open worlds, increase it (6.0 - 10.0).
, the "Extra Quality" setting has become a hot topic. But what exactly does it do, and is it worth the performance hit? Let's dive in. What is RTGI?
: Introduced in updates leading to this version, motion vectors significantly reduce the "noise" and temporal flickering often seen in screen-space effects. RTGI requires a perfectly configured depth buffer to
Acquire the RTGI 0361 shader files (typically qquint_rtgi.fx and the corresponding .fxh textures folder). Navigate to your game installation directory. Open the reshade-shaders folder.
Second, is a configuration that pushes RTGI's performance to its limits. While the exact semantic label "extra quality" may vary depending on the preset or version, it generally refers to using the SophiaG gradient descent optimizer or increasing the quality presets for both diffuse and specular GI to deliver the most realistic lighting possible.
At its core, RTGI is a post-processing shader that introduces fully dynamic, ray-traced global illumination into video games. Unlike native ray tracing (RTXGI), which requires game developers to build the effect into their rendering pipeline, ReShade RTGI works as an add-on, analyzing the screen-space depth buffer to infer lighting and shadow information.
Ensure you disable in-game Ambient Occlusion and Anti-Aliasing (if it causes ghosting) for the best results, as the shader provides its own superior lighting solutions. Conclusion: Is It Worth It? ReShade RTGI 0
Version is a beta release that was originally distributed via Gilcher's Patreon page. While later versions have introduced new features, many modders and enthusiasts continue to seek out this specific build due to its stability and unique balance of quality and performance.
ReShade RTGI | Ray Traced Global Illumination - marty's mods
Include a section (or placeholders for images) comparing "Vanilla" game visuals vs. "RTGI 0.36.1 Enabled."
Ray tracing has transformed modern gaming visuals, but native support is often locked behind high-end graphics cards or completely absent in older titles. Enter Marty McFly’s (Pascal Gilcher) Screen Space Ray Traced Global Illumination (RTGI) shader for ReShade. Version 0.36.1 represents a massive leap forward in post-processing graphics, delivering "extra quality" visual fidelity without requiring native developer implementation.