Compatibility List Top: Gepatch
If games flicker, try enabling/disabling the Force high memory layout option, or utilize the L button holding trick to skip patches during loading.
While original GePatch development has ceased, a community fork called aims to improve native resolution support across all PSP titles. GePatchUltra hooks the PSP GE (Graphics Engine) display list and transfers commands to a Vita-side renderer. It is currently in active development, with a focus on stability and toggles for problematic games. Keep an eye on GitHub for updates.
Severe artifacting, missing character models, and broken UI text. Unplayable
This article provides a comprehensive overview of the titles, covering the best-performing games that utilize this tool to bring sharp, crisp visuals to your handheld console. What is GEPatch? gepatch compatibility list top
| Rank | Device Model | Controller Family | Best Gepatch Version | Max Nodes | Stability Score | |------|--------------|------------------|----------------------|-----------|------------------| | 1 | Gepatch-M4X | PACSystems RX3i | v7.2.1 | 128 | 99.7% | | 2 | Gepatch-IC695 | RX3i (High Avail.) | v6.4.0 | 256 | 99.5% | | 3 | Gepatch-VM16 | VersaMax IO | v5.8.3 | 64 | 99.2% | | 4 | Gepatch-RXI7 | RX7i | v4.9.2 | 512 | 98.9% | | 5 | Gepatch-CPE330 | CPE330 Controller | v7.0.1 | 200 | 98.7% | | 6 | Gepatch-9070 | Series 90-70 | v3.7.5 | 32 | 98.0% | | 7 | Gepatch-IC694 | Series 90-30 | v3.5.0 | 32 | 97.5% | | 8 | Gepatch-PM8 | Power Management | v5.2.4 | 16 | 97.1% | | 9 | Gepatch-ETH100 | Ethernet Gateway | v6.1.2 | 48 | 96.8% | | 10 | Gepatch-SBD2 | Safety Bus Driver | v7.1.0 | 256 | 96.5% |
The M4X is the most widely deployed Gepatch module. It supports hot-swappable patches and redundant backplanes. requirements:
The following games are among the highest-rated on the official GePatch Compatibility Spreadsheet. These titles run without significant graphical issues, crashes, or performance dips. If games flicker, try enabling/disabling the Force high
GePatch is a highly complex project. Before buying or installing a massive PSP game specifically for GePatch, search the community-driven Google Sheet or GitHub compatibility tracker to check its current status.
: Its signature 2D vector-art style scales beautifully to the Vita screen, making it look like a native PlayStation Vita release.
⚠️ : Never downgrade a Gepatch without resetting the patch history buffer. Use the --force-clean flag (v6.0+) to avoid residual corruption. It is currently in active development, with a
Open your game.txt file located in ux0:pspemu/seplugins/ and add the following line: ms0:/seplugins/ge_patch.prx 1
Constant crashing during combat transitions and broken localized menus. Unplayable
| Device Model | Interface | Max Patches/sec | Verified Software | |--------------|-----------|----------------|--------------------| | | USB/Bluetooth | 420 | ArgyllCMS, DisplayCAL | | X-Rite i1Display Pro Plus | USB | 600 | OEM i1Profiler | | Calibrite ColorChecker Display Plus | USB-C | 580 | Calibrite PROFILER | | Spyder X2 Ultra | USB 3.0 | 510 | SpyderX Pro/Elite | | JETI specbos 1211 | USB (Virtual COM) | 1200 (spectral) | JETI LiMes |
This is an experimental plugin for Adrenaline that allows you to play a few games in native resolution.
This is a classic GePatch workaround that solves many compatibility problems, especially for games that crash on startup. If a title fails to load with the plugin active, some users have reported success by first launching the game with GePatch , creating a save state, and then reloading that save state after GePatch has been re-enabled. This community-discovered trick has been reported to work for titles like Manhunt 2 and other problematic games.