Kings Fall Bastard Games ~repack~ [2026]

Designed by Cole Wehrle (of Root fame), Oath is about a Kings Fall. One player is the Chancellor (the King). The others are Exiles (Bastards). The entire game is a clock counting down to the moment the Chancellor loses. The genius is that the winner changes the rules for the next game. The Bastard who wins becomes the new King, setting up their inevitable fall next session.

: Recent updates (0.2.7.2) overhauled the writing and added remastered events for characters like Rain, Lucy, and Leafa. 🕹️ Gameplay Mechanics

290+ custom locations including shops, dungeons, and houses.

The core premise is a familiar one, yet it's presented with a unique, darkly humorous tone. You assume the role of called by an unknown figure on a quest to journey across the land and kill a King who is fated to meet his end. The journey is populated by a cast of hundreds of NPCs, described as "normal, zany, sexy, and plain ol' bat-shit insane individuals". As the Chosen One, you'll collect loot, choose from various job classes, and evolve your abilities until you become the "force of destruction you were chosen to be".

: The Dark Knight is noted as the main job class, though respec scrolls are available for players who wish to change their playstyle. kings fall bastard games

King's Fall " is a clicker-style RPG developed by . It is a reimagined mod of the MapleStory universe featuring hundreds of NPCs, secrets, and an original story where you play as the "Chosen One" tasked with killing a King. ⚡ Quick Start Tips

Yes, but only if you have the stomach for it. Kings Fall Bastard Games is not for the FPS crowd looking for instant gratification. It is for the player who keeps a notebook next to their keyboard. It is for the EVE Online veterans and the Dwarf Fortress enthusiasts.

Because resources are desperately scarce, you cannot afford to hurt someone just for the sake of chaos. Every betrayal must be timed perfectly. If you strike too early, the victim will dedicate the rest of the game to ruining you, discarding their own chances of winning purely for revenge. If you strike too late, the target will have built an unassailable lead.

: A man transformed into a woman who serves as the Hero's guide; she has the power to force others to speak their minds. Designed by Cole Wehrle (of Root fame), Oath

However, as the game's development progressed, several red flags began to emerge. One of the earliest concerns was the game's unusually long development cycle. Despite initial promises of a 2014 release, King's Fall was repeatedly delayed, with the final release date set for 2017. This prolonged development cycle raised concerns among gamers and industry observers, who began to wonder if the game would ever see the light of day.

In conclusion, the story of King's Fall and Bastard Games serves as a cautionary tale for game developers and publishers. The game's failure highlights the importance of setting realistic expectations, prioritizing player feedback, and ensuring a stable and supportive development environment.

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At first glance, the popularity of King's Fall and the subsequent rise of Bastard Games seems counterintuitive. Why do players willingly spend hours engaging with media that treats them with outright hostility? The entire game is a clock counting down

The core of King's Fall is described as a "Clicker-Style RPG" by its developers, Bastard Games (also known as BCT or BGE). Unlike many adult visual novels that focus on linear narratives, King's Fall aims for scale, depth, and player agency.

In the vast ocean of indie gaming, certain projects stand out not for their massive budgets or studio backing, but for their sheer ambition and unique vision. One such title is a creation of the independent developer Bastard Games . This game has carved out a specific niche, blending adult-themed content with classic RPG mechanics and a clicker-style gameplay loop.

After two years away from their former name, the team has developed an original tool set to help them create games, and they plan on creating many more not just for themselves but for others as well. The ultimate ambition is to build a creation engine to rival established platforms like RPG Maker, Ren'py, and Unity. "King's Fall" is the first major project to showcase the power of this new technology and is described as their "first project that captures what we can do with our hand made tool set".

: The protagonist possesses the unique ability to switch the sexes of other characters. This mechanic is often used as a narrative tool for punishment or transformation, such as the encounter with the character Tienk. Key Characters : Hero : The Chosen One tasked with regicide.