🚀 Built by a solo developer.
"This is a great way to jump to a particular window without having to hunt it down with the mouse."
— Lifehacker
"I wish I had found this app much earlier, because it would have saved me a lot of frustration in figuring out which of the 10 open windows in Safari has the tab I'm looking for."
— Medium
"I can see what's going on with the app much better, which helps my workflow."
— GroovyPost
"If you want an alternative to AltTab that includes previews of your apps when you hover over their icon in the dock, try DockDoor."
— Yahoo
"The app allows users to manage and interact with application windows on their desktops. It emphasizes ease of use and seamless integration with the macOS environment."
— Mac Treasure
"In Windows, when you hover over an app on the taskbar, the operating system shows you the open windows for that app, a useful feature missing in macOS until now with the introduction of the free menu bar app DockDoor."
— AppAddict
"It's free, open-source, and honestly, Apple should have bought this developer out by now."
— Medium
"This is a great way to jump to a particular window without having to hunt it down with the mouse." PROJECT.IGI-DEViANCE
— Lifehacker
"I wish I had found this app much earlier, because it would have saved me a lot of frustration in figuring out which of the 10 open windows in Safari has the tab I'm looking for."
— Medium
"I can see what's going on with the app much better, which helps my workflow."
— GroovyPost
"If you want an alternative to AltTab that includes previews of your apps when you hover over their icon in the dock, try DockDoor."
— Yahoo
"The app allows users to manage and interact with application windows on their desktops. It emphasizes ease of use and seamless integration with the macOS environment."
— Mac Treasure
"In Windows, when you hover over an app on the taskbar, the operating system shows you the open windows for that app, a useful feature missing in macOS until now with the introduction of the free menu bar app DockDoor."
— AppAddict
"It's free, open-source, and honestly, Apple should have bought this developer out by now."
— Medium
Your data stays on your Mac. Always.
No cloud, no servers, no external connections. Even debug logs stay on your Mac.
We don't collect analytics, usage data, or personal information. Not even crash reports.
Full transparency. Review our code, contribute, help with translations, or build it yourself.
Transform your Mac workflow with intuitive window management
Hover over any dock icon to see live previews of all windows. Click to switch or manage without changing focus.
Press Option+Tab for Windows-style window switching with live previews. Fast, familiar, and efficient.
Enhance the native macOS Command+Tab experience with richer previews and smoother navigation.
Customize DockDoor to match your workflow preferences
Personalize your dock preview experience with different layout options. Adjust spacing, sizing, and arrangement to suit your needs.
Choose from different visual styles and layouts for your window switcher. Customize the appearance to match your workflow and visual preferences.
Customize every aspect of DockDoor to fit your needs
Fine-tune dock hover behavior, preview thresholds, and per-feature toggles for dock interactions.
Configure Alt+Tab behavior, sorting, layout direction, and compact mode thresholds.
Replace the native Cmd+Tab with DockDoor's enhanced overlay, with its own appearance and behavior settings.
Customize the look and feel of previews, colors, window sizing, and visual effects.
Configure trackpad gestures, keyboard shortcuts, and window positioning actions.
Choose which apps show in previews, and configure media controls and calendar widgets on dock hover.
Window controls exactly where you need them
DockDoor adds intuitive window controls to each preview. Close, minimize, or maximize windows with just one click, without having to switch focus.
Navigate and control windows entirely with your keyboard
Tab forward, Shift backward, or use arrow keys to navigate through windows
Select, close, quit, or minimize windows
Open Window Switcher and navigate without touching your mouse
: Community "All Weapons" packs allow you to start any mission with a full arsenal, including rare weapons like the LAW 80 or Dragunov sniper rifle. This typically involves replacing the location0 folder within your game's missions directory with a modified version.
Tactical Stealth and The "DEViANCE" Era: A Look Back at Project I.G.I.
Every surface had a "skin thickness." A bullet penetrating a wooden door would lose velocity. A bullet through a radiator would create a steam cloud that burned enemies. But the "Deviance" was the sound masking : shooting near a beehive would trigger a swarm. Shooting a water tower would flood a basement. The environment was the weapon.
One of the most notorious features of the original release was the lack of mid-mission save points, making completion of missions a high-stakes, challenging endeavor. 3. Technical Innovations and Sound Design
The "PROJECT.IGI-DEViANCE" release highlights a specific era of digital history. It reflects a time before digital distribution platforms like Steam, GOG, or Epic Games Store existed to make purchasing PC titles seamless. For many gamers, Project I.G.I. was their first introduction to tactical shooters, while the DEViANCE tag was their first exposure to the underground culture of software modification and cracking.
PROJECT.IGI-DEViANCE refers to the specific release of the classic tactical shooter Project I.G.I.: I'm Going In by the legendary software cracking group, .
was one of the most powerful groups in "The Scene," a secretive global network for software piracy.
Advanced users downloaded the split archive files via Internet Relay Chat (IRC) bots or early file-sharing platforms like eDonkey2000.
Furthermore, whispers from the Operation: Harsh Doorstop modding scene suggest that the original level designer, , is unofficially advising a modern remake. They call it "Project D."
Here is a deep dive into the history, impact, and legacy of . The Evolution of Tactical Shooters
Utilizing the proprietary Virtual Reality engine (originally developed for flight simulators), the game featured vast, sprawling landscapes that were unheard of for FPS games at the time.
The game featured a robust weapon penetration mechanic. Bullets could pierce wood, drywall, and thin metal sheets, allowing players—and enemies—to eliminate targets through walls and doors based on sound and tactical intuition. The Anatomy of a Mission
DockDoor is built by a solo developer and kept 100% free.
Every contribution directly funds development and keeps the project alive.
Your support funds new features, bug fixes, and ongoing maintenance. No subscriptions, no ads, no data selling. Just community support.
Support DevelopmentEven $3 makes a huge difference
Free for macOS 13 Ventura and later
: Community "All Weapons" packs allow you to start any mission with a full arsenal, including rare weapons like the LAW 80 or Dragunov sniper rifle. This typically involves replacing the location0 folder within your game's missions directory with a modified version.
Tactical Stealth and The "DEViANCE" Era: A Look Back at Project I.G.I.
Every surface had a "skin thickness." A bullet penetrating a wooden door would lose velocity. A bullet through a radiator would create a steam cloud that burned enemies. But the "Deviance" was the sound masking : shooting near a beehive would trigger a swarm. Shooting a water tower would flood a basement. The environment was the weapon.
One of the most notorious features of the original release was the lack of mid-mission save points, making completion of missions a high-stakes, challenging endeavor. 3. Technical Innovations and Sound Design
The "PROJECT.IGI-DEViANCE" release highlights a specific era of digital history. It reflects a time before digital distribution platforms like Steam, GOG, or Epic Games Store existed to make purchasing PC titles seamless. For many gamers, Project I.G.I. was their first introduction to tactical shooters, while the DEViANCE tag was their first exposure to the underground culture of software modification and cracking.
PROJECT.IGI-DEViANCE refers to the specific release of the classic tactical shooter Project I.G.I.: I'm Going In by the legendary software cracking group, .
was one of the most powerful groups in "The Scene," a secretive global network for software piracy.
Advanced users downloaded the split archive files via Internet Relay Chat (IRC) bots or early file-sharing platforms like eDonkey2000.
Furthermore, whispers from the Operation: Harsh Doorstop modding scene suggest that the original level designer, , is unofficially advising a modern remake. They call it "Project D."
Here is a deep dive into the history, impact, and legacy of . The Evolution of Tactical Shooters
Utilizing the proprietary Virtual Reality engine (originally developed for flight simulators), the game featured vast, sprawling landscapes that were unheard of for FPS games at the time.
The game featured a robust weapon penetration mechanic. Bullets could pierce wood, drywall, and thin metal sheets, allowing players—and enemies—to eliminate targets through walls and doors based on sound and tactical intuition. The Anatomy of a Mission