Terraforming Mars Prelude Print Jun 2026
: After all players have chosen their corporations, everyone plays their 2 Preludes in player order before the first generation begins.
: Shuffle and deal 4 Prelude cards to each player at the start of the game.
Prelude introduces a set of Prelude cards—short, one-time bonuses that represent projects and initial efforts to jump-start a corporation’s terraforming program. At the start of the game, players draft or draw a small number of Prelude cards and choose a couple to play for immediate boosts (production increases, resources, discounts, or early terraforming steps). Prelude accelerates the opening turns and reduces slow starts, creating more dynamic early-game decisions.
Master the Setup: The Ultimate Guide to Printing Terraforming Mars Prelude Cards terraforming mars prelude print
If you are looking to "print" the cards for personal use or to play before purchasing, these are the most reliable community tools:
| Component | Quantity | Purpose | |-----------|----------|---------| | Prelude cards | 35 | One‑time immediate bonuses | | New corporation cards | 5 | Fresh starting strategies | | New project cards | 7 | Early‑game synergies | | Wild resource tokens | 2 | Flexible production cubes |
A famous error in the second print run of Prelude involved the "Eccentric Sponsor" card. The printed card was missing the crucial "Earth" tag icon, making the card functionally confusing for new players. If you are buying a used copy, check for this card (Card #P34). Most modern prints have corrected this. : After all players have chosen their corporations,
Owning the physical print edition of Prelude allows for better tactical planning compared to digital versions where cards are hidden behind menus. Synergy and Engine Building
New cards that integrate into the main deck.
Printing at home is ideal for rapid prototyping or testing fan-made Prelude expansions before committing to a commercial print run. Required Materials At the start of the game, players draft
In the base game of Terraforming Mars , the first few generations (rounds) can be agonizingly slow. You spend turns playing a card that gives you 1 plant production, passing, and waiting. You have no money to play the big, exciting cards until your engine is built, but you can’t build your engine without money.
By supercharging the early game, Prelude typically reduces the total playtime by 1 to 2 generations (about 15–20 minutes) Strategic Depth:
Instagram or Facebook with a photo of the cards or box.
[Standard Setup] ➔ [Deal 4 Preludes] ➔ [Keep 2 / Discard 2] ➔ [Pay for Corps/Projects] ➔ [Play 2 Preludes] ➔ [Generation 1 Begins]