S+ Additional Resource Pulling - Can't Get Primal Crystal to add
Conclusion Adding Primal Fear resources to S Dedicated Storage is a practical improvement for modded ARK servers. It streamlines item management, reduces server strain, and enhances player experience. With a structured audit, careful configuration, and staged deployment, server administrators can integrate mod items cleanly and sustainably—keeping gameplay balanced and enjoyable while preserving the unique content Primal Fear brings to the world of ARK.
Access your server management tool (such as Beacon For ARK or FTP) and open the Saved\Config\Cleaned\GameUserSettings.ini file. Step 2: Inject the S+ Pull Additions
files to recognize modded items that are not supported by default. By default, S+ Dedicated Storage primarily supports vanilla resources, but it can be expanded to include any stackable modded item through configuration. Configuration Steps Locate your GameUserSettings.ini file : This is typically found in your server's Saved/Config/WindowsServer/ (or Linux equivalent) directory. Add the Resource Pulling Code : Under the [StructuresPlus] header, use the PullResourceAdditions setting to add the class strings for Primal Fear items. Example format: Add Primal Fear Resources To S Dedicated Storage On Ark
[StructuresPlus] AdditionalWhitelist=PrimalItemResource_PrimalCrystal_C,PrimalItemResource_ElementalIngot_C Use code with caution.
Managing your inventory in becomes an entirely different beast when you install high-tier overhaul mods like Primal Fear . As you advance from taming Toxic and Alpha dinos to Celestial and Demonic deities, your base will quickly become overwhelmed by thousands of mod-specific materials like elemental feathers, potent blood vials, and boss essences.
If the items still refuse to register, check your server's mod load order. Always place than your structure mods (S+/SS). This ensures that the Primal Fear item assets load into ARK's memory before the storage structures build their drop-down menus. Forcing Non-Stackable Items to Stack S+ Additional Resource Pulling - Can't Get Primal
Once you have the blueprint path for the item you want to add (for example, a Fire Feather), you will need to open the file and find the [StructuresPlus] header. The PullResourceAdditions= line must be placed under this specific header for the command to function correctly. Your entry should follow this syntax:
Every Primal Fear resource has a specific ItemClassString . You can find these in the Primal Fear mod files or use the Cheat GiveItem command in-game. Common examples include:
Place a dedicated storage box and manually type a unique name into its label box (e.g., "AlphaBloodBox"). Open your S+ Transfer Tool. Access your server management tool (such as Beacon
Primal Fear introduces hundreds of custom crafting ingredients, including:
If you are the admin posting this, ensure your GameUserSettings.ini has the following enabled, or players may have issues with custom item types: AllowRaidDinoFeed=true (If relevant) Also, check that the S+ Dedicated Storage config allows for custom item IDs if the resources aren't auto-detecting.
While the vanilla ARK is the ultimate late-game solution for hoarding massive quantities of a single item, it does not automatically recognize modded materials out of the box.
Note: You can find a comprehensive list of Primal Fear blueprint paths on community forums like Reddit . 2. Manual Assignment in Game
Add the following header and settings to the bottom of your GameUserSettings.ini . This tells S+ to include Primal Fear items in its pulling and storage systems: