Cubebrush Art School Term 1 By Marc Brunet 'link' -

Marc Brunet has created something special with Cubebrush. Term 1 acts as the "weeder" class for the rest of the program. It forces you to build a solid foundation. If you skip Term 1 and jump into Term 2 (which focuses on advanced perspective and props), you will likely struggle.

Understanding the human form, proportion, and anatomy.

Cubebrush ART School is a pre-recorded, structured curriculum designed to replace traditional art college education. It is designed to be affordable, self-paced, and industry-focused. The program is broken down into multiple terms, starting with fundamental skills and progressing to advanced, specialized topics. cubebrush art school term 1 by marc brunet

"Go from beginner to drawing anything you want in 1 year" (split into 3 terms). Term 1 focuses on the absolute fundamentals: lines, perspective, values, shading, and basic anatomy.

The "dirty work" of drawing. This module emphasizes muscle memory, precision, and confidence in your mark-making, which is essential for clean line art. Marc Brunet has created something special with Cubebrush

What is your (absolute beginner, hobbyist, or intermediate)? What digital art software do you use?

You’ll likely find yourself drawing a room or a basic cityscape. This exercise is a rite of passage that ensures your drawings never look "flat" or "off" again. 3. Photoshop for Digital Production If you skip Term 1 and jump into

4.5/5 (Docked half a point for the lack of color content and the occasional "blue hair lighting" that messes with my screen calibration).

Many beginner artists fall into the trap of trying to paint complex characters or sprawling landscapes before mastering the mechanics of how light, form, and perspective interact. Term 1 acts as a structural reset.

Adjusting curves, levels, and hue/saturation to alter the mood and lighting of an image.